Reading Time: 2 min 55 sec
There’s nothing like plopping down on the couch + scrolling through TikToks for a good 30 minutes or so. It’s restful, effortless - yet I’m introduced to new perspectives, goodies, + practices that open my mind to consider different ideas. Watching the drama, the creativity, the craft of these micro videos scratches that special spot in my brain that makes me feel hopeful about my own creative work.
Whatever your drug of choice - television, podcasts, reading, or social media - they all present a different point of view that can feel nurturing, cozy, + inspiring. I do have my preferences, as I’m sure you do, too - but have you ever thought about how these forms of stimulation affect your creative flow?
When I reflected on this myself, I realized my sweet impulse to binge tele whenever I needed a break was actually washing away my connection to the flow state. I would always take these breaks with the intention to get back to work after an episode or such, but rarely did that actually happen. I became too mindless, too lost in watching that world for me to leave.
Since you’re reading this, you probably know that I stream Nancy Drew on Twitch + have published varied Let’s Plays on YouTube. Meaning that I have been diving more into what you may consider to be the tackiest entertainment passtime. I know that’s how I used to see it.
\\ rethinking video games
I’ve always had a love for the Nancy Drew computer games, + fondly remembered the scholastic games I used to play during the summers as a child — but I never thought of them as video games. The video game label was reserved for Grand Theft Auto, Call of Duty, Halo, + whatever else I thought was incredibly lame. I attached a single narrative to what was produced within the gaming industry + wrote it off as something that wasn’t worth my time.
Being introduced to the cozy side of gaming during the pandemic made me start to change my mind about video games as a whole. Understanding that there were different genres made me realize there were different stories I could experience.
After giving video games a chance, I’ve found myself to be enchanted by the worlds I visit + the characters I meet along the way. I recognize that I’m witnessing an artist’s vision that’s been brought to life + the magical complexities of it inspire me. Also, funny enough, never has a game interrupted or perturbed my ability to get back into my creative flow. I often feel revitalized, rested, + inspired to dive in to my work once more. Something to think about, no?
\\ find your style
If you’re feeling bogged down by your current mindless pleasures, maybe try out a video game + experiement with how it affects your creative flow?
Role-Playing Game (RPG)
player controls the actions of the character(s)
Point & Click
game is played by using a mouse rather than a gaming controller
typically this means that to move ahead in the game you have to solve any variety of puzzle-based problems
one of the most creative types of gaming for the player, typically in open world format + have no specific objective or linear storyline
games that were made 15+ years ago, Mario + Sonic def count here
games released within shorter chapters throughout an overall larger series
Choose Your Own Adventure
make diverting choices within the game that change the outcome of the plot, causing the game to have several endings
the game can feel more like an interactive film, with various cutscenes + the like
you play roles within an interactive storyline that usually has a lot of freedom to explore, with some version of problem-solving or action-based challenges
being able to move freely within a vast environment of the game
mimic activities that you would see in the real world, which can be exaggerated for a strong element of story or made to seem realistic for the sake of the experience
games created under smaller teams that are likely to be more creative in how they use their resources to their game creation
If you need an example, Animal Crossing is a simulation, open world game, + Nancy Drew is a RPG, point & click, + puzzle adventure game series.